17 years of classic sculpting experience, 11 years of digital sculpting experience,3 years working in the animation industry and currently the games industry.
I work as a senior 3D artist on the mobile game "Subway Surfers". I make environments as well as characters. I also integrate them into Unity.
I worked as a character modeler on Mia's Magic Playground, a danish produced animation streaming series. I was responsible for modeling the characters, retopolosizing and prepping the characters for rigging. I did all the textures as well as expression blend shapes the characters.
I worked as a character modeler The Dreambuilders, a danish animation feature. I was responsible for look development on the characters, retopolosizing and prepping the characters for rigging. I did facial textures as well as expression blend shapes for the characters.
I worked as a character modeler on Mugge og Vejfesten, a danish animation feature. I was responsible for look development on the characters, retopolosizing and prepping the characters for rigging. I did all the textures as well as expression blend shapes for some the characters.
I was part of the team responsible for the bi monthly update of the game Subway Surfers. Our job was to create low poly versions of recognizable landmarks in various cities around the world for use in-game. Our goal was to design, build and texture these cities, with as few polygons as possible, for use on different mobile hardware.